Modul8 + MadMapper powers a 8bit invader

One of my favorite and iconic projects done with MadMapper to date is the Space Invader project directed by the Bogota based A/V Director and VJ, Laura Ramirez Leal l (aka Optika VJ). The simple concept of the classic icon of a Space Invader reproduced on a grand scale screams fun for the eyes. We have some great photos of it as well, courtesy of Boris who joined the project as technical adviser.

Such a large project needs a lot of energy and I am always curious how these things come about. Via email (my favorite medium for conducting interviews) I got all that I wanted to know about Space Invader.

m8.us: What was the name of the event?
Laura: Fiesta Electronica de Verano, Summer electronic party.

m8.us: Where and when was this exactly, dates?
Laura: It was 12 August 2011.

m8.us: Was it one night only?
Laura: It was just 6 hours, 4 pm to 10 pm, because the laws for public events in this venue. Plaza de eventos simon Bolivar Bogota – Calle 63 entre carreras 50 y 68 Bogota.

m8.us: Who were the Headlining acts?
Laura: The main DJ was Jhon Acquaviva and local DJ’s were La french toast, DJ H, El mono. Boris Edelstein and I (Optika Vj) were the VJ’s.

m8.us: Was the project commissioned directly?
Laura: It was commissioned by two different companies. I was in charge of managing and creating the general concept of the party. This included:
- Project direction
- Creating the campaign and concept
- Designing the stage
- Supervision of technical development
- Direction of the Visual content, loops and footage
- Booking of the international and national DJ’s
- Booking of the international support , Boris Edelstein and Vjing

m8.us: What was the creative process?
Laura: To give you a background, there is a 2 weeks event in Bogota organized by the Municipality of the city called “summer festival.” This festival is dedicated to culture and sport activities and is offered for free to the citizens. In the program, there is a day dedicated for an electronic party. This time the organizers were looking for a special proposal due to the fact that they had the same conventional format for more than 7 years.

Mockup model

At first, there was the idea to buy an international show and bring it here, but in the end I encouraged the idea to do something local with that budget. I designed the stage and the visual concept and also designed the campaign which was aimed to reinforce the real meaning of the electronic party and electronic culture.

The first step was create a unconventional stage, show people something that they have never seen here before, so, due to my passion for mapping and real time performances and inspired by the creative use of scaffolding made by 1024 architecture, I designed the “AV invader – 8 bits and light,” a huge space invader that serves as a multi-projection surface to create optical illusions, and at the same time as a stage that displays the DJ inside. The visual content is a trip through 80′s video games and 8-bit culture. This idea was approved by the municipality and the project started to run!

I looked for a crew of animators and based on the measures, we started to design the video footage. For this, we built a mockup to make preliminary tests of color, geometry, contrast, etc. On the technical side, the project was analyzed with various companies who supplied the scaffolding, projectors, scenery, screens, montage, etc.

Construction

The final step was looking for international support, someone with experience who could advise us on the process, and for this reason Boris was invited to work with us. His work was essential for the technical execution, giving us advice for the video footage composition and helping with using Modul8 and MadMapper for the mapping and performance. That gave us more security because I had never made something this big.
Invaded audience

I really wanted to take advantage of this opportunity to make something never made here before, make a giant scenario based on video mapping and Vijing performance and let people know what is happening, talking about visual arts and real time performances involved with electronic music culture. Personally, it was an amazing opportunity to take a new step in my career and put in practice all that I have been learning the last 2 years.

m8.us: How many people were involved?
Laura: The design crew was 3 animators working under my direction. The technical part was about 180 people working from 4 or 5 different companies.

Stacked Christies

The technical specifications of the Invader:
- 2 x 20K Christie projectors stacked
- Modul8 and Madmapper
- 20 mts wide
- 14 mts high and 6 mts deep inscaffolding covered with material
- Public : 90.000 people

Does (LT) stand for ‘lovely tools’? Maybe it should.

Modul8.lotechmod
I have to admit that I have been pretty distracted by all the MadMapper activity. Shaking me away from my haze of Mapping Madness was Simon Barker (known from the forums as lotech) who loaded up custom modules for those who want to see a lot more of the controls on their screen without too much clutter.

The first, of these that appealed the most to my sensibilities is (LT) Clip Control. A slim module that combines several other existing modules, such as the several existing variations of PLAY STOP ALL and Cross Fader modules, into one that you can conveniently position to the left of the main Modul8 interface with the included benefit of having a thumbnail preview of each media used in its layer.

After that, the (LT) Clip Control fits nicely below the main interface and provides you with an alternative to the existing clip controls with, what would be my favorite addition, preset speeds for clip playback.

The third, (LT) Media Panel is a compressed, functionally expanded, laptop screen friendly version of the Big Media Keyboard module, allowing you to see up to three media sets at a time with the added value of allowing you to name your sets for easy reference.

TouchOSC control

Along with the screenshot he provided was the above photo showing his TouchOSC layout on his iPad that is very appealing to in that it looks as if it takes into account the ergonomics of the iPad in that I would probably hold it in both my hands and tap the buttons with my thumbs, freeing myself from having to crouch in front of the laptop.

Try these out and if you like them or have suggestions on how to make them better feel free to join the threads on our forum where Simon has announced and been discussing them with the community.

PARADIGM + Madmapper for Laurent Garnier

A long time Modul8 and mapping fanatic, Diez and his collective PARADIGM got a hold of a beta of MadMapper to augment their installation for a 5 hour dj set by Laurent Garnier.

It is a very simple but elegant approach that we will simply be seeing a lot more of once the MadMapper is released. A nice break from the monotony of seeing so many screens at 4:3 aspect ratio. The MadMapper will push everyone to get into starting to get physical with their work and create sculptures that they can augment with video.

Niño Viejo collective uses MadMapper at Lunchmeat

Installation of NiñoViejo at Lunchmeat FestivalInstallation of NiñoViejo at Lunchmeat Festival
Photos: Bego M. Santiago

An appropriate follow up to yesterdays post: The artist Bego M. Santiago is a vital part of the Niño Viejo is a collective. What inspires me about this Spain based collective is that they merge the usual VJing and commercial work with socially conscious art projects.

I was delighted to know that the Lunchmeat Festival in Prague invited Niño Viejo to do a special installation. I had performed at the first edition of Lunchmeat last year. It had produced one of the most memorable audio visual installation type performances I have ever seen.

NiñoViejo at Lunchmeat
Photo: Boris Edelstein

While we are very strict about who is able to use the MadMapper prior to its release an exception was made and we are very happy with the results.

Sergi Palau of Niño Viejo writes:

The Lunchmeat Festival from Prague invited NiñoViejo this ddition for a 2 weeks residency to make a project for the festival.

Our project consisted of 16 panel, 3 meters tall and 1 meter wide with separations separated in-between them, so that they worked like independent screens and completely covered the back of the stage.

The images that we projected were on the human body in movement and mapping the panels we could use them like a complete screen or 16 independent ones that allowed us to deconstruct and then construct these bodies in movement.

NiñoViejo at Lunchmeat
Photo: Boris Edelstein

With 3 projectors and a matrox triplehead we could cover the 16 panels, and with MadMapper we could map all these panels in many different ways with the result that with the same image we have several different looks: sometimes seeing the complete and normal picture acros the 16 panels, another times deconstructing the picture, fragmenting and repeating, in mirror, like a kaleidoscope, a videomosaic, etc.

Madmapper turned out to be a tool of incredible facility and versatility of handling and configuration, and, simultaneously, of a superb performance, since you could infinitely repeat the mapped quads without affecting the performance of the videos even working with high resolutions.

As you all know by now, the official release is set for May 26th at this years edition of the Mapping Festival. We are looking forward to this date just as much as you.

Indoors Video Mapping Tambuatã Club, Petrópolis, Itaipava, In the state of Rio de Janiero

Indoors Video Mapping @ Tambuatã Club -- Itaipava / Petrópolis- Rio De Janeiro - Brazil

Next to 1024architecture and Modul8 Team, The UNITED VJ collective has been one of our primary on-site testers of the MadMapper. They have their own unique approach and have been getting the MadMapper into some interesting and large installations in Brazil and these experiences have been very helpful to us for feedback. Especially because they have been incorporating it into a larger workflow with a lot of different tools.

Indoors Video Mapping @ Tambuatã Club -- Itaipava / Petrópolis- Petrópolis, Itaipava - Brazil

Some extra interface exposure here for you. The grid mesh deformer in action. This is an older build of the MadMapper interface. We can’t show the current one because it has been changing quite a bit. Interface design is an art form. You can feel this when using Modul8 and the team is taking the time to get that same feeling with the MadMapper for your projection mapping pleasure.